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Player-World Scale: CS:S looks smaller.They are predictable and if they bounce from the wall you do know where will they land (more or less). Grenade Physics: grenades in 1.6 fly where you throw them.So it's somewhat easier to see them and get a chance to evade them. Grenade Sizes: they are bigger in 1.6.I was going to write some differences that I remember, but then I found a set of videos on YouTube that compare a lot of things between CS 1.6 and CS:S.
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